Capcom Play System 2 - CPS2PSP v1.01 Description: Four reasons why you need to learn Japanese:
a) Learning another foreign language in general, is and makes you look cool.
b) You get to read mangas in their full original glory.
c) You don't need subtitles for all those zany anime shows you just can't get enough of.
d) You can make a better translation of this:
Unless roms there is a cache directory in the same class as the directory, becoming not be able to start.Because it was, correction. In the same way as the time before cache directory directly under the cps2psp directory only you use. Kernel Mode it seems that it becomes not be able to end why edition with Home, but compiling. When it does again to do, the pattern which is repaired. Cause is unclear.
The cryptic paragraph above is just one of the many notes NJ has for his nifty emu, CPS2PSP. We're sure there's a lot more in his readme, but chances are, it's in Japanese too. And if any of you guys already has a firm grasp on the language is are willing to translate the devs' updates as well the readme file, then by all means, let us know. We really appreciate any kind of help you guys give us.
And if the four reasons we already gave aren't enough, then these booth babes may probably convince you more to take Nihonggo 101. Version: Filesize: 588.46 Kb Added on: 12-Oct-2006 Downloads: 1 HomePage | Rate Resource | Details
Chip8 Emulator v1.0 Beta Description: Apsd has finally gathered up this post to release this beta version of the emulator. He calls it beta for three reasons, the first is that there is a bug he needs to weed out that causes it to improperly play tetris, the second is that the key arrangement is currently not optimized, the third is that the sound code for the single "beep" (which can be varied in length throughout the games) isn't implemented. (the Chip8 interpreter has 16 keys, so all convenient keys on the PSP are used (Circle, Triangle, Cross, Square, Up, Down, Left, Right, Analog stick up, down, left, right, and a few others... two keys are disabled in this version).
He has packaged the interpreter with just about every Chip8 game (they're public domain) he could find.
He'll release the source soon.
Expect SCHIP8 (SuperChip8- a few new instructions, extended screen) support in about two releases- these games are slightly more interesting.
Read the readme for more information, and check wikipedia if you want to learn more about CHIP-8.
Don't expect these "games" to be breathtaking. [S]CHIP-8 was a very simple interpreter. Version: Filesize: 49.04 Kb Added on: 12-Oct-2006 Downloads: 1 HomePage | Rate Resource | Details
PSPColem v1.0.6 Description: With the discontinuation of PSPVBA, Zx-81 has had time to update his other emulator projects, adding some of the refinements first achieved in PSPVBA to make his other emulators faster and more practical. With PSPAtari being updated yesterday, Zx has moved on to update another one of his emulators, this time for the Colecovision video game system.
PSPColem is a port of Marat Fayzullin's Colem, a program which emulates the ColecoVision videogame system. It's running on FreeBSD, HP-UX, SunOS, Solaris, Linux, as well as other Unix systems, and with the help of everyone's favourite emulator coder Zx-81, on the PSP.
Here's the changelog for PSPColem v1.0.6:
* Emulator menu reorganisation (new menu for settings)
* New icons and background image with help from Crait
* Battery status is now displayed in the emulator window
* Added a watchdog to automatically return to the emulator menu when the battery is very low (< 5%)
* New feature to save and load a distinct setting file for each games
* Added keyboard change skin option (you can add your own virtual keyboard images in the graphics directory).
* Speed limiter option
* Delete files option (in the file selector)
* Screenshots are now saved in PNG format instead of BMP
* Huge speed improvement (that's why there is a speed limiter now)
* Bug fix
Version: Filesize: 1.11 MB Added on: 12-Oct-2006 Downloads: 1 HomePage | Rate Resource | Details
RIN v1.32n1.2 Description: N has just released his latest unofficial version of RIN, the Gameboy / Gameboy Color emulator for the PSP. Here is the recent editions to this version of UO-RIN
Tried to include CAB support for RIN v1.32 (by n)
Display the progress bar for testing purpose
Performance boost
Using libmspack. The license is from GPL. Program not included in GPL cannot re-use it.
About CAB compression. Cab is a compressing method using both winzip and lzx. Between these 2 methods, lzx's compression is better, de-compress speed is higher. Version: Filesize: 753.86 Kb Added on: 12-Oct-2006 Downloads: 1 Rating: 7 (2 Votes) HomePage | Rate Resource | Details
Basilisk II Macintosh Emulator - Real Color Description: ChaosKnight has updated his Basilisk II port for the PSP. Basilisk II is a 68k Macintosh open-source emulator. This will run Macintosh systems v7.5.5 through 7.6.1 the easiest (and quite fast at that), and is very easy to install. In this new version, he has added: “
Updates
P-Sprint (press select to switch between P-Sprint and Mouse mode)
Automatically adds DSK and HFV files
Supports MacOS 8
3 Levels of mouse sensitivity (DPad = slow, Analog Light = Mid, Analog Heavy = Fast)
Note
I may not be working on this for awhile as work and life have gotten hectic simultaniously. Let me know if you want to develop and what piece, I would still like to maintain control of integration.
Thanks everyone for your support!
You will still need your own legal copy of mac.rom which must be placed in the BasiliskIIPSP directory.
There are 2 versions of this updates. Real Color (Slower) and Fake Color (Faster). This is the Real Color Version. Version: Filesize: 334.23 Kb Added on: 12-Oct-2006 Downloads: 1 HomePage | Rate Resource | Details
MGT Same Coupe - PSPSIM v1.0.3 Description: Months and months have rolled by and at last, we have an update for another Zx-81 emulator. The good homebrew developer recently updated his SamCoupé Emulator for the PSP, PSPSIM, to version 1.0.3. In case you're memory banks ain't giving you a clear picture of this one, the last update was dished out by Zx last May and from then on, it has remain silent.
But now, it is roaring back with a vengeance thanks to Zx, with the help of Mr Nick666 in the graphics and settings files department. Just to give you some info on what a SAM Coupe home PC is, the product was released some time in 1989. If it's the first time you're hearing about it, that's not surprising. Apparently, it flopped in the market and the company that made them, Miles Gordon Technology went bankrupt. Anyhoo, a SAM Coupe home PC was capable of playing early version of Lemmings, Prince of Persia, and Klax. It was an 8-bit computer which was like the thing of the future at that time.
Shifting our focus back at Zx-81's creation, here is the changelog for v1.0.3.
* Icons and background images designed by Mr Nick666
* Emulator menus reorganisation (new menu for settings)
* The percent of battery left is now displayed in the emulator window
* Add a watchdog to automatically return to the emulator menu when the battery is very low (< 5%)
* New feature to save and load a distinct setting file for each games
* Add keyboard change skin option (you can add your own virtual keyboard images in the graphics directory).
* Delete files option (in the file selector)
* Screenshots are now saved in PNG format instead of BMP
There's also a readme.txt that comes with the file so be sure to check it out and really absorb it so as to maximize the capabilities of the emulator. As always, you could dish out your opinions, reactions, and other thoughts in our comments section. Version: Filesize: 0 Bytes Added on: 12-Oct-2006 Downloads: 1 HomePage | Rate Resource | Details
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